{"id":5209,"date":"2026-08-30T10:30:35","date_gmt":"2026-08-30T01:30:35","guid":{"rendered":"https:\/\/donguri3.net\/server-tech\/minecraft-pdca-education-2\/"},"modified":"2026-08-30T10:30:36","modified_gmt":"2026-08-30T01:30:36","slug":"minecraft-pdca-education","status":"publish","type":"post","link":"https:\/\/donguri3.net\/en\/server-tech\/minecraft\/minecraft-pdca-education\/","title":{"rendered":"Learning the PDCA Cycle through Minecraft: Nurturing Thinking Skills Through Play"},"content":{"rendered":"<p>I recently attended several ICT education trial sessions for children that utilized Minecraft.<br \/>Each venue had a different approach, with some focusing on:<\/p>\n<ul>\n<li>Teaching the basics of typing and programming using Minecraft: Education Edition, while<\/li>\n<li>Others used the standard version of Minecraft (base game) with the objectives of &#8220;learning to run the PDCA cycle&#8221; and &#8220;fostering teamwork through group work.&#8221;<\/li>\n<\/ul>\n<p>Through experiencing these sessions firsthand, I felt that repeating the process of setting goals, trying them out, and reflecting\u2014rather than just &#8220;programming thinking&#8221; within Minecraft\u2014is what truly drives children&#8217;s growth.<\/p>\n<p>Group work is an element that naturally gets learned within school life as well.<br \/>However, the experience of consciously running the PDCA cycle on one&#8217;s own is surprisingly rare both at home and at school.<\/p>\n<p>&#8220;If that&#8217;s the case, wouldn&#8217;t we get the same educational effects as attending a trial session costing thousands of yen a month if we just use Minecraft at home to run the PDCA cycle?&#8221;<br \/>With that thought in mind, I decided to try out a home-based Minecraft PDCA practice program.<\/p>\n<h2>Method: Experiencing PDCA in a 1-Hour Cycle<\/h2>\n<h3>\ud83d\udca1 What is the PDCA Cycle Anyway?<\/h3>\n<p>The PDCA cycle refers to an improvement cycle used in business, studies, and other areas.<br \/>It consists of the following four steps:<\/p>\n<ul>\n<li>P (Plan) = Plan: Setting goals<\/li>\n<li>D (Do) = Do: Actually trying it out<\/li>\n<li>C (Check) = Check: Reviewing the results<\/li>\n<li>A (Act) = Act: Thinking about how to improve next time<\/li>\n<\/ul>\n<p>By repeating this flow, children gradually develop their initiative and problem-solving skills.<br \/>Because Minecraft provides an environment where you can &#8220;freely experiment&#8221; and &#8220;easily retry even if you fail,&#8221; it is the ideal learning material to experience this PDCA cycle.<\/p>\n<h3>The 1-Hour Flow<\/h3>\n<p>To ensure it could be maintained at home, I set each session to a 1-hour cycle.<br \/>This structure makes it easy for the child to stay focused and ensures dedicated time for parent-child dialogue.<\/p>\n<table>\n<thead>\n<tr>\n<th>Phase<\/th>\n<th>Time<\/th>\n<th>Content<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>1. Goal Setting<\/strong><\/td>\n<td>Approx. 5 mins<\/td>\n<td>Establish today&#8217;s objectives and numerical goals (Plan)<\/td>\n<\/tr>\n<tr>\n<td><strong>2. First Half Play<\/strong><\/td>\n<td>30 mins<\/td>\n<td>Take on the challenge toward the set goals (Do)<\/td>\n<\/tr>\n<tr>\n<td><strong>3. Mid-Point Review<\/strong><\/td>\n<td>2\u20133 mins<\/td>\n<td>Check progress and adjust goals (Check \u2192 Act)<\/td>\n<\/tr>\n<tr>\n<td><strong>4. Second Half Play<\/strong><\/td>\n<td>30 mins<\/td>\n<td>Retry with the revised goals (Do)<\/td>\n<\/tr>\n<tr>\n<td><strong>5. Overall Review<\/strong><\/td>\n<td>Approx. 8 mins<\/td>\n<td>Review achievements, challenges, and set next goals (Check \u2192 Act)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Making Verbalization a Rule<\/h2>\n<p>In each phase, placing importance on &#8220;putting thoughts into words&#8221; is heavily emphasized.<br \/>Verbalizing helps organize thoughts and makes it easier to understand the meaning of one&#8217;s own actions.<\/p>\n<ul>\n<li>Before starting (Goal Setting): &#8220;What do you want to achieve today?&#8221;, &#8220;How much is that expressed in numbers?&#8221;<\/li>\n<li>Mid-point review: &#8220;How far have you gotten so far?&#8221;, &#8220;How will you change things for the remainder?&#8221;<\/li>\n<li>Overall review: &#8220;What went well and what didn&#8217;t?&#8221;, &#8220;What will you devise next time?&#8221;<\/li>\n<\/ul>\n<p>Parents must thoroughly play the role of the &#8220;questioner,&#8221; avoiding giving direct answers and consciously securing time for the child to think.<\/p>\n<h2>Practical Example: Set Out to Build a House, Ended Up Collecting Rabbits&#8230;<\/h2>\n<p>Our initial goal was to &#8220;build a house.&#8221; However, halfway through, my child suddenly declared, &#8220;I want to collect rabbits!&#8221;<br \/>It deviated from the original goal, but instead of forcing them to stop, I decided to watch over them until a natural stopping point.<\/p>\n<p>By casually saying, &#8220;You&#8217;re interested in rabbits too, huh? Shall we add that to the next goal?&#8221;,<br \/>even a detour transforms into material for the next learning experience.<\/p>\n<p>As a result, the next session became a dual objective of &#8220;house building + rabbit hutch construction,&#8221; and I could see them restructuring their plans independently.<\/p>\n<h2>Challenges and Improvements: Balance Between Focus and Freedom<\/h2>\n<p>As we repeated these practices, several challenges also became apparent.<\/p>\n<ul>\n<li>Focus drifts, leaving goals half-finished<\/li>\n<li>Excessive parental intervention reduces spontaneity<\/li>\n<li>The boundary between &#8220;play&#8221; and &#8220;learning&#8221; tends to become vague<\/li>\n<\/ul>\n<p>To solve this, I incorporated improvements in how we prompt and verbalize things.<\/p>\n<h2>List of Phrases to Use When a Child Gets Distracted<\/h2>\n<ol>\n<li>Gentle awareness-raising phrases\n<ul>\n<li>&#8220;Oh? Today&#8217;s goal was &#8216;house building,&#8217; but you&#8217;re also collecting rabbits?&#8221;<\/li>\n<li>&#8220;That looks fun! But your goal of building a house is still there too, so it&#8217;s a dilemma deciding which to do first.&#8221;<\/li>\n<li>&#8220;Between building a house and collecting rabbits, which one will you present at our stopping-point check?&#8221;<\/li>\n<\/ul>\n<\/li>\n<li>Phrases respecting their interests\n<ul>\n<li>&#8220;You&#8217;re interested in rabbits too, huh? Should we add that to the next goal?&#8221;<\/li>\n<li>&#8220;Could &#8216;building a rabbit hutch&#8217; be your new idea?&#8221;<\/li>\n<li>&#8220;Can we connect house building and rabbit collecting? (Like letting them roam in the yard)&#8221;<\/li>\n<\/ul>\n<\/li>\n<li>Phrases used during the stopping-point review\n<ul>\n<li>&#8220;You didn&#8217;t finish the house this time, but you gathered a lot of rabbits. So what shall we do next?&#8221;<\/li>\n<li>&#8220;Do you want to keep building the house? Or go with a two-track approach of &#8216;house + rabbit hutch&#8217;?&#8221;<\/li>\n<li>&#8220;A new goal came up midway, but how should we treat it to make things even more fun?&#8221;<\/li>\n<\/ul>\n<\/li>\n<li>Phrases to boost motivation\n<ul>\n<li>&#8220;That&#8217;s an interesting idea. We could make it a &#8216;rabbit mission&#8217; for the next session.&#8221;<\/li>\n<li>&#8220;Once you finish the house, you might be ready to welcome some rabbits!&#8221;<\/li>\n<li>&#8220;Next time, we could split it into &#8217;30 minutes of house building + 30 minutes of rabbit collecting.'&#8221;<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n<h2>Conclusion: &#8220;Thinking Learning&#8221; That Can Be Done at Home<\/h2>\n<p>Education using Minecraft is not just about skill learning like typing or programming.<br \/>Its greatest appeal is being able to experience the process of &#8220;thinking, trying, and reflecting&#8221; while playing.<\/p>\n<p>By being conscious of the PDCA cycle even at home,<\/p>\n<ul>\n<li>The habit of thinking for oneself<\/li>\n<li>The rhythm of planning and improvement<\/li>\n<li>The ability to put goals into words<\/li>\n<\/ul>\n<p>are naturally acquired.<\/p>\n<p>Moving forward, we plan to introduce timer mods and chalkboard mods to visualize &#8220;time,&#8221; &#8220;goals,&#8221; and &#8220;achievements,&#8221; thereby establishing a more practical PDCA environment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recently attended several ICT education trial sessions for children that utilized Minecraft.Each venue had a [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":2227,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_locale":"en_US","_original_post":"https:\/\/donguri3.net\/?p=2198","footnotes":""},"categories":[1168],"tags":[836,106,875,867,868,870,865],"class_list":["post-5209","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft","tag-minecraft","tag-106","tag-875","tag-867","tag-868","tag-870","tag-865","en-US"],"_links":{"self":[{"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/posts\/5209","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/comments?post=5209"}],"version-history":[{"count":1,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/posts\/5209\/revisions"}],"predecessor-version":[{"id":5212,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/posts\/5209\/revisions\/5212"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/media\/2227"}],"wp:attachment":[{"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/media?parent=5209"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/categories?post=5209"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/donguri3.net\/wp-json\/wp\/v2\/tags?post=5209"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}